___ _ ____ _
/ _ \ | | |___ \ ( )
__ _ _ __ | | | |_ __ | |__ __) | |/___
/ _` | '_ \| | | | '_ \| '_ \ |__ < / __|
| (_| | | | | |_| | | | | | | |___) | \__ \
\__,_|_| |_|\___/|_| |_|_| |_|____/ |___/
_____ _ _ _
/ ____| | | | | |
| | | |__ ___ __ _| |_ _ __ __ _ ___| | __
| | | '_ \ / _ \/ _` | __| '_ \ / _` |/ __| |/ /
| |____| | | | __/ (_| | |_| |_) | (_| | (__| <
\_____|_| |_|\___|\__,_|\__| .__/ \__,_|\___|_|\_\
| |
|_|
The old cheat menu (GUI) written by SgGuy (previously called DotA cheat menu) had all players loading all cheats when the game started, even if no one had activated cheats. It caused a lot of memory leaking and unnecessary lag.
The code is now rewritten with pure JASS. And add-on JJ's cheatpack
There will be a tutorial that teaches you how to insert cheatpack into Warcraft III maps.